Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
24 |
Become deeply involved in politics on John Turner's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
26 |
Continued as Noble (Diplomat). |
3 |
29 |
A disaster or war strikes. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Find Ancient Technology. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Find an Alien Artifact. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
53 |
Contact with Government. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 3. |