Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Johnnie Spencer out of business. |
4 |
27 |
Became a Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
42 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Accused of a crime |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Became a Prisoner (Inmate). |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Prisoner (Inmate). |
10 |
51 |
Vocational Training. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |