Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Junior Harrison easily defeat. |
2 |
24 |
Gain Enemy if Junior Harrison don't already have one. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Junior Harrison easily defeat. |
3 |
28 |
Gain Enemy if Junior Harrison don't already have one. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Junior Harrison's Contacts or Allies betrays Junior Harrison, ending Junior Harrison's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
34 |
Junior Harrison's business expands, Junior Harrison's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Hard times caused by a lack of interstellar trade costs Junior Harrison Junior Harrison's job. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Given advanced training in a specialist field |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
A good deal ensures Junior Harrison is living the high life for a few years. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Embroiled in legal trouble. |
10 |
52 |
Forced to muster out. |