Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Kent Winn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Scholar (Physician). |
3 |
30 |
Win a prestigious prize for Kent Winn's work. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Make a breakthrough in Kent Winn's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Make a breakthrough in Kent Winn's field. |
5 |
38 |
Promoted to Scholar (Physician) rank 3. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
42 |
Promoted to Scholar (Physician) rank 4. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
43 |
Make a breakthrough in Kent Winn's field. |
7 |
46 |
Promoted to Scholar (Physician) rank 5. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
50 |
Assigned to work on a secret project for a patron or organisation. |
8 |
50 |
Promoted to Scholar (Physician) rank 6. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
51 |
Entangled in a bureaucratic or legal morass that distracts Kent Winn from Kent Winn's work. |
9 |
54 |
Forced to muster out. |