Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Kurt Long run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Entered University. |
3 |
23 |
Made lifelong friends. Gain 2 Allies. |
3 |
26 |
Graduated. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Failed to qualify for Soulhunter Support (Soulhunter). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
36 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
36 |
Became a Scholar (Field Researcher). |
7 |
39 |
Win a prestigious prize for Kurt Long's work. |
7 |
40 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
40 |
Continued as Scholar (Field Researcher). |
8 |
42 |
Kurt Long's work is sabotaged by unknown parties. Kurt Long may salvage what Kurt Long can and give up. |
9 |
42 |
Became a Citizen (Worker). |
9 |
44 |
A revolution, attack or other unusual event throws Kurt Long's life into chaos, forcing Kurt Long to leave the planet. |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
49 |
Accused of a crime. |
12 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |