Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Kurt Terry's Contacts or Allies betrays Kurt Terry, ending Kurt Terry's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Kurt Terry's work ends up coming home with Kurt Terry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
34 |
Kurt Terry's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
38 |
Kurt Terry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kurt Terry fail to help. Gain an Enemy. |
6 |
38 |
Kurt Terry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
43 |
Birth or Death involving a family member or close friend. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Scout (Surveyor) rank 2. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
45 |
Kurt Terry spend a great deal of time on the fringes of Charted Space. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
51 |
When dealing with an alien race, Kurt Terry botch an opportunity to gather extra intelligence about them. |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
52 |
Forced to muster out. |