Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Lance Wood went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Good fortune |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Lance Wood's Contacts or Allies betrays Lance Wood, ending Lance Wood's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Lance Wood accepted an offer of inducements to betray Lance Wood's faith. Gain 230,000 in cash. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
Criticised a questionable political leader on Lance Wood's homeworld, causing his downfall. Gain an Enemy |
7 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Lance Wood far from home. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
46 |
Invited to take part in a controversial event or exhibition that injures Lance Wood's social standing. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
50 |
Gain a patron in the arts. Gain an Ally |
9 |
52 |
Promoted to Entertainer (Performer) rank 1. |