Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Leigh Webb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Switched to Drifter (Wanderer). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Betrayed by a friend. One of Leigh Webb's Contacts or Allies betrays Leigh Webb, ending Leigh Webb's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
41 |
Betrayed by a friend. One of Leigh Webb's Contacts or Allies betrays Leigh Webb, ending Leigh Webb's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Failed to qualify for Corporate (Citizen). |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
43 |
Contact with Government. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Failed to qualify for Free Trader (Merchant). |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
52 |
Attacked by enemies and injured. |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Gain Enemy if Leigh Webb don't already have one. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |