Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Lester McDadden's Contacts or Allies betrays Lester McDadden, ending Lester McDadden's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Make an unexpected connection outside Lester McDadden's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Lester McDadden's business or ship thrives. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 7. |
9 |
51 |
Forced to muster out. |