Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Widely recognized. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
28 |
Lige Paul aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
28 |
Failed to qualify for Free Trader (Merchant). |
3 |
28 |
Submitted to the draft. |
3 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
31 |
Lige Paul is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
31 |
Became a Scout (Explorer). |
4 |
32 |
Psychologically damaged by Lige Paul's time in the scouts. |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Gain Enemy if Lige Paul don't already have one. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Lige Paul do not know what happened to Lige Paul. There is a gap in Lige Paul's memory. |
9 |
48 |
Returned to Believer (Missionary/Humanitarian). |
9 |
52 |
Lige Paul is caught in the periphery of a scandal. |
9 |
52 |
Demoted to Believer (Missionary/Humanitarian) rank -1 with the new title Junior Project Worker. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |