Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A sudden war destroys Lloyd Doyle's trade routes and contacts, forcing Lloyd Doyle to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Encounter a Psionic institute. |
3 |
28 |
Tested for psionic powers |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Good fortune |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Lloyd Doyle do not know what happened to Lloyd Doyle. There is a gap in Lloyd Doyle's memory. |
6 |
38 |
Became a Citizen (Worker). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
47 |
An investigation takes on a dangerous turn. |
8 |
47 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
54 |
Life ruined by a criminal gang. Gain the gang as an Enemy |