Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
A job goes wrong, forcing Lorenzo Rogers to flee off-planet. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Lorenzo Rogers's work ends up coming home with Lorenzo Rogers, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
32 |
Study Profession (Worker/Biologicals) as a hobby. |
4 |
32 |
Graduated. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Embroiled in legal trouble. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Lorenzo Rogers's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Good fortune |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |