Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Lyle Griffin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lyle Griffin fail to help. Gain an Enemy. |
1 |
19 |
Lyle Griffin's ship is damaged, and Lyle Griffin have to hitch-hike Lyle Griffin's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Lyle Griffin's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Find valuable salvage. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Survived a risky adventure but gained nothing. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Lyle Griffin do not know what happened to Lyle Griffin. There is a gap in Lyle Griffin's memory. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired. |
9 |
52 |
Moved to a new world. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |