Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Nearly killed. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
22 |
Mannie Andrew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
23 |
Assigned to an assault on an enemy fortress. |
3 |
26 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
26 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
4 |
26 |
Continued as Marine (Ground Assault). |
4 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
27 |
Failed to qualify for Colonist (Citizen). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
Gained a contact. |
5 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
31 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
35 |
Became a Merchant (Free Trader). |
7 |
38 |
Mannie Andrew's business or ship thrives. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
41 |
Given advanced training in a specialist field |
8 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
48 |
Smuggle illegal items onto a planet. |
10 |
51 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |