Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Mannie Costigan survey an alien world. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Psychologically damaged by Mannie Costigan's time in the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Good fortune |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Moved to a new world. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |