Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Marcellus Fleming do not know what happened to Marcellus Fleming. There is a gap in Marcellus Fleming's memory. |
2 |
21 |
Failed to qualify for Courier (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A sudden war destroys Marcellus Fleming's trade routes and contacts, forcing Marcellus Fleming to flee that region of space. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Failed to qualify for Colonist (Citizen). |
3 |
22 |
Switched to Drifter (Scavenger). |
3 |
23 |
Attempted a risky adventure and was sent to prison. |
3 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
26 |
Became a Prisoner (Inmate). |
4 |
27 |
Hire a new lawyer. |
5 |
30 |
Switched to Prisoner (Thug) with previous rank. |
5 |
32 |
Escaped from prison. |
5 |
34 |
Promoted to Prisoner (Thug) rank 1. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Marcellus Fleming secretly provide religious rites for a dying leader or noble, although they do not share Marcellus Fleming's faith. Gain an Ally in the family and a Rival who disagrees with Marcellus Fleming's choice. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Marcellus Fleming come into conflict with a splinter group Marcellus Fleming's own religion which maintains Marcellus Fleming's version is the wrong one. Gain 1 Rivals. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Moved to a new world. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Marcellus Fleming refuse to secretly provide religious rites for a dying leader or noble, because they do not share Marcellus Fleming's faith. |
9 |
50 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
54 |
Marcellus Fleming secretly provide religious rites for a dying leader or noble, although they do not share Marcellus Fleming's faith. Gain an Ally in the family and a Rival who disagrees with Marcellus Fleming's choice. |