Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Mary Shelton don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Mary Shelton do not know what happened to Mary Shelton. There is a gap in Mary Shelton's memory. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Established a network of contacts. Gain 1 contacts. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Befriended by a senior agent. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
36 |
Mary Shelton spend months in the dangerous criminal underworld. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
40 |
Failed to qualify for Enforcer (Rogue). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
43 |
Mary Shelton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Entertainer (Artist). |
9 |
46 |
Win a prestigious prize. |
9 |
47 |
Promoted to Entertainer (Artist) rank 1. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Entertainer (Artist). |
10 |
48 |
Gain a patron in the arts. Gain an Ally |
10 |
51 |
Promoted to Entertainer (Artist) rank 2. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |