Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Lost eye or limb. |
4 |
27 |
Became a Citizen (Worker). |
4 |
30 |
Advanced training in a specialist field. |
5 |
31 |
Voluntarily left Worker |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Attempted a risky adventure and was injured. |
5 |
33 |
Scarred. Owe 5,000 for medical bills. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
38 |
Embroiled in legal trouble. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
A sudden war destroys Mattie Oneil's trade routes and contacts, forcing Mattie Oneil to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Returned to Drifter (Scavenger). |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
46 |
Find valuable salvage. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
50 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Mattie Oneil faith is shaken. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |