Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Melvin Maynard Melvin Maynard's job. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
28 |
Melvin Maynard spend a great deal of time on the fringes of Charted Space. |
4 |
28 |
Psychologically damaged by Melvin Maynard's time in the scouts. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
Severely injured. Owe 12,500 for medical bills. |
6 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Continued as Rogue (Pirate). |
7 |
41 |
Betrayed by a friend. One of Melvin Maynard's Contacts or Allies betrays Melvin Maynard, ending Melvin Maynard's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Merchant (Free Trader). |
8 |
43 |
Smuggle illegal items onto a planet. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
47 |
A sudden war destroys Melvin Maynard's trade routes and contacts, forcing Melvin Maynard to flee that region of space. |
9 |
47 |
Gain rebels as Enemy |
10 |
47 |
Returned to Citizen (Corporate). |
10 |
49 |
Melvin Maynard's business expands, Melvin Maynard's corporation grows, or the colony thrives. |
10 |
51 |
Forced to muster out. |