Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Make an unexpected connection outside Merl Eade's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Merl Eade's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Merl Eade's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Navy (Flight) with the new title Crewman. |
5 |
36 |
Injured. Fully recovered. |
6 |
36 |
Became a Citizen (Corporate). |
6 |
40 |
Merl Eade rise to a position of power in Merl Eade's colony or corporation. |
6 |
40 |
Promoted to Citizen (Corporate) rank 1. |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
42 |
Merl Eade rise to a position of power in Merl Eade's colony or corporation. |
7 |
44 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
44 |
Voluntarily left Corporate |
8 |
44 |
Became a Scout (Explorer). |
8 |
47 |
Merl Eade have no idea what happened to Merl Eade – they found Merl Eade's ship drifting on the fringes of friendly space. |
9 |
47 |
Failed to qualify for Field Researcher (Scholar). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Switched to Scout (Courier) with previous rank. |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |