Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
2 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Voluntarily left Barbarian |
4 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
35 |
Merle Norman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
37 |
Attempt at commissioned failed. |
4 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
37 |
Continued as Navy (Line/Crew). |
5 |
39 |
Special assignment or duty on board ship. |
6 |
41 |
Attempted to change assignments. |
6 |
41 |
Failed to qualify for Flight (Navy). |
6 |
41 |
Continued as Navy (Line/Crew). |
6 |
45 |
Merle Norman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
45 |
Tested for psionic powers |
7 |
45 |
Continued as Navy (Line/Crew). |
7 |
47 |
Vessel participates in a notable military engagement. |
7 |
49 |
Attempt at commissioned failed. |
7 |
49 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
49 |
Attempted to change assignments. |
8 |
49 |
Switched to Navy (Flight) with previous rank. |
8 |
51 |
Merle Norman is blamed for an accident that causes the death of several crew members. Merle Norman's guilt drives Merle Norman to excel. |