Retired Team Leader Mervin Grain  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 54 M 1 (-2) 2 (-2) 1 (-2) 5 (-1) 3 (-1) 7 (0)121537
Bulging eyes, Flustered
 
Skills
Admin 1
Athletics 0
Deception 0
Electronics (Computers) 2
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 2
Profession (Worker/Religion) 1
Recon 1
Stealth 1
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 02
Marine Ground Assault Marine01
Believer Missionary/Humanitarian Team Leader25
Drifter Scavenger 12
Drifter Wanderer 11
 
Name Type Affinity Enmity Power Influence Species
Terra Bradley Enemy 0 2 0 2 Sydite (F/20)
Terra Bradley is in desperate trouble and could use the character’s help.
Addison Norman Ally 4 0 2 3 Sydite (M/75)
Roxie Keiler Enemy 0 1 6 2 Sydite (F/30)
Roxie Keiler is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 22 Involved in the planning of an impressive heist.
2 22 Continued as Rogue (Enforcer).
2 24 Severely injured. Owe 15,000 for medical bills.
3 24 Failed to qualify for Scientist (Scholar).
3 24 Submitted to the draft.
3 24 Became a Marine (Ground Assault) with the new title Marine.
3 25 Mervin Grain is ordered to take part in a black ops mission that goes against Mervin Grain's conscience. Gain the lone survivor as an Enemy.
4 25 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 29 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 29 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 29 Continued as Believer (Missionary/Humanitarian).
5 33 Mervin Grain refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mervin Grain's faith.
5 33 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 33 Continued as Believer (Missionary/Humanitarian).
6 34 Mervin Grain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
7 34 Failed to qualify for Physician (Scholar).
7 34 Became a Drifter (Scavenger).
7 37 Find valuable salvage.
7 38 Promoted to Drifter (Scavenger) rank 1.
8 38 Continued as Drifter (Scavenger).
8 41 Mervin Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 41 Returned to Believer (Missionary/Humanitarian).
9 43 Mervin Grain faith is shaken.
10 45 Continued as Believer (Missionary/Humanitarian).
10 49 Good fortune
10 49 Forced to muster out.
11 49 Switched to Drifter (Wanderer).
11 50 Attacked by enemies and injured.
11 50 Nearly killed. Owe 15,000 for medical bills.
11 50 Gain Enemy if Mervin Grain don't already have one.
11 53 Promoted to Drifter (Wanderer) rank 1.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 53 Retired at age 53.
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