Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A series of bad deals and decisions force Mike Beale into bankruptcy. Mike Beale salvages what Mike Beale can. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Mike Beale accepted an offer of inducements to betray Mike Beale's faith. Gain 210,000 in cash. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
29 |
Became a Scout (Explorer). |
5 |
33 |
Mike Beale's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Switched to Scout (Courier) with previous rank. |
6 |
35 |
Mike Beale discover a world, item or information of worth to the Imperium. |
6 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
37 |
Voluntarily left Courier |
7 |
37 |
Returned to Believer (Missionary/Humanitarian). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Opponents of Mike Beale's belief system ambush Mike Beale. |
8 |
44 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
9 |
44 |
Switched to Merchant (Free Trader). |
9 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
48 |
Voluntarily left Free Trader |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
52 |
Offered job by a patron. Now owe him a favor. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |