Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Millard Welch have no idea what happened to Millard Welch – they found Millard Welch's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A series of bad deals and decisions force Millard Welch into bankruptcy. Millard Welch salvages what Millard Welch can. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Millard Welch retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Millard Welch come into conflict with a splinter group Millard Welch's own religion which maintains Millard Welch's version is the wrong one. Gain 1 Rivals. |
5 |
29 |
Became a Army (Cavalry) with the new title Private. |
5 |
32 |
Millard Welch is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
32 |
Returned to Believer (Missionary/Humanitarian). |
6 |
34 |
Millard Welch is sent to a new community or parish to preach The Word among the poor. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Millard Welch is chosen to represent Millard Welch's faith in a vid show or other highly public forum. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Millard Welch accepted an offer of inducements to betray Millard Welch's faith. Gain 480,000 in cash. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Drifter (Wanderer). |
9 |
47 |
Attacked by enemies that Millard Welch easily defeat. |
9 |
47 |
Gain Enemy if Millard Welch don't already have one. |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
49 |
Millard Welch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Millard Welch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |