Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Milo Lowe's work ends up coming home with Milo Lowe, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Rogue (Thief). |
2 |
21 |
Milo Lowe spend months in the dangerous criminal underworld. |
2 |
23 |
Promoted to Rogue (Thief) rank 1. |
3 |
23 |
Continued as Rogue (Thief). |
3 |
25 |
Arrested and charged. |
3 |
25 |
Failed to defend self. Gain an Enemy and go to prison. |
3 |
27 |
Promoted to Rogue (Thief) rank 2. |
4 |
27 |
Became a Prisoner (Thug). |
4 |
29 |
The warden takes an interest in Milo Lowe's case. |
4 |
31 |
Promoted to Prisoner (Thug) rank 1. |
5 |
31 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
33 |
Hire a new lawyer. |
6 |
35 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
37 |
Attmped but failed to save a guard or prison officer. |
6 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Prisoner (Inmate). |
7 |
42 |
Disgraced. Word of Milo Lowe's criminal past reaches Milo Lowe's homeworld. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Continued as Prisoner (Inmate). |
8 |
47 |
Disgraced. Word of Milo Lowe's criminal past reaches Milo Lowe's homeworld. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Returned to Prisoner (Fixer). |
9 |
48 |
Saved a guard or prison officer. Gain an Ally. |