Mitchel Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 54 M 6 (0) 1 (-2) 5 (-1) 8 (0) 5 (-1) 4 (-1)615854
Panicky, Thoughtful
 
Skills
Astrogation 0
Carouse 1
Diplomat 0
Electronics (Computers) 1
Gun Combat 0
Jack-of-All-Trades 3
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Persuade 0
Pilot 0
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 02
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Barbarian Warrior23
Prisoner Inmate 01
Prisoner Fixer 11
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Spend several years jumping from world to world in Mitchel Campbell's scout ship.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Surveyor (Scout).
2 22 Continued as Scout (Explorer).
2 23 Mitchel Campbell's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 28 Mitchel Campbell retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 30 Continued as Believer (Missionary/Humanitarian).
4 33 Mitchel Campbell have been following false teachings!
5 33 Failed to qualify for Army Support (Army).
5 33 Became a Drifter (Barbarian).
5 34 Survived a risky adventure but gained nothing.
6 37 Continued as Drifter (Barbarian).
6 38 Attempted a risky adventure and was wildly successful.
6 41 Promoted to Drifter (Barbarian) rank 1.
7 41 Continued as Drifter (Barbarian).
7 44 Attempted a risky adventure and was sent to prison.
7 45 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
8 45 Became a Prisoner (Inmate).
8 48 Beaten by a prison gang.
8 48 Lost eye or limb. Owe 5,000 for medical bills.
9 49 Switched to Prisoner (Fixer) with previous rank.
9 50 Failed to escaped from prison.
9 53 Promoted to Prisoner (Fixer) rank 1.
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