Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Gained a contact. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
36 |
Spend several years jumping from world to world in Mont Mcarthy's scout ship. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
38 |
Perform an exemplary service for the scouts. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Failed to qualify for Thief (Rogue). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
47 |
Nearly killed. Owe 45,000 for medical bills. |
9 |
47 |
Became a Citizen (Worker). |
9 |
49 |
Political upheaval strikes Mont Mcarthy's homeworld, and Mont Mcarthy is caught up in the revolution. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Citizen (Worker) rank 1. |