Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Attacked by enemies that Neal Mahon easily defeat. |
3 |
26 |
Gain Enemy if Neal Mahon don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Neal Mahon do not know what happened to Neal Mahon. There is a gap in Neal Mahon's memory. |
5 |
28 |
Failed to qualify for Corporate Agent (Agent). |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
35 |
Attempted a risky adventure and was wildly successful. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
39 |
Attacked by enemies that Neal Mahon easily defeat. |
7 |
39 |
Gain Enemy if Neal Mahon don't already have one. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
43 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
48 |
Became a Merchant (Broker). |
10 |
49 |
Neal Mahon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
49 |
Failed to qualify for Merchant Academy. |
11 |
49 |
Switched to Drifter (Scavenger). |
11 |
53 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |