Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Neil McDermot from Neil McDermot's work. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
A disaster leaves several injured, and others blame Neil McDermot, forcing Neil McDermot to leave Neil McDermot's career. Gain a Rival. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
38 |
Spend several years jumping from world to world in Neil McDermot's scout ship. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
44 |
Spend several years jumping from world to world in Neil McDermot's scout ship. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Courier (Scout). |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
45 |
Spend several years jumping from world to world in Neil McDermot's scout ship. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
52 |
When dealing with an alien race, Neil McDermot botch an opportunity to gather extra intelligence about them. |
9 |
52 |
Psychologically damaged by Neil McDermot's time in the scouts. |
9 |
52 |
Promoted to Scout (Surveyor) rank 2. |