Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Public opinion turns on Nelson Arthur. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Nelson Arthur's Contacts or Allies betrays Nelson Arthur, ending Nelson Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Nelson Arthur secretly provide religious rites for a dying leader or noble, although they do not share Nelson Arthur's faith. Gain an Ally in the family and a Rival who disagrees with Nelson Arthur's choice. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Nelson Arthur refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nelson Arthur's faith. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Nelson Arthur retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
Birth or Death involving a family member or close friend. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |