Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Newton Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
21 |
Became a Citizen (Worker). |
2 |
24 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Newton Finnerty do not know what happened to Newton Finnerty. There is a gap in Newton Finnerty's memory. |
4 |
26 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
Newton Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
27 |
Returned to Drifter (Wanderer). |
5 |
31 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
35 |
Newton Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Failed to qualify for Corporate (Citizen). |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
38 |
Newton Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Returned to Believer (Missionary/Humanitarian). |
8 |
40 |
Newton Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Switched to Drifter (Scavenger). |
9 |
44 |
Suffer from a life-threatening illness. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Returned to Believer (Missionary/Humanitarian). |
10 |
46 |
Newton Finnerty faith is shaken. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Newton Finnerty faith is shaken. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |