Retired Junior Project Worker Newton Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 54 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 5 (-1)111495
Restless, Always has a furrowed brow, Dependable
 
Skills
Admin 0
Animals 0
Art (Presentation) 0
Carouse 1
Diplomat 0
Electronics 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Persuade 1
Profession (Worker/Religion) 1
Science (Life Sciences) 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker04
Citizen Worker 01
Drifter Wanderer 13
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Juan Martin Enemy 0 4 1 3 Sylean (M/75)
Juan Martin is missing under suspicious circumstances.
George Burns Enemy 0 3 1 1 Solomani, Imperium (M/26)
Wilson Ellis Ally 4 0 4 4 Ronnin (M/35)
Wilson Ellis gains in influence.
Martina Horgan Enemy 6 2 1 0 Traltar (F/32)
reconciliation.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Newton Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 21 Became a Citizen (Worker).
2 24 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3 24 Failed to qualify for Merchant Academy.
3 24 Became a Drifter (Wanderer).
3 26 Newton Finnerty do not know what happened to Newton Finnerty. There is a gap in Newton Finnerty's memory.
4 26 Switched to Believer (Holy Warrior) with the new title Hopeful.
4 27 Newton Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 27 Returned to Drifter (Wanderer).
5 31 A new romantic starts. Gain an Ally.
5 31 Promoted to Drifter (Wanderer) rank 1.
6 31 Continued as Drifter (Wanderer).
6 35 Newton Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 35 Failed to qualify for Corporate (Citizen).
7 35 Switched to Drifter (Barbarian).
7 38 Newton Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 38 Returned to Believer (Missionary/Humanitarian).
8 40 Newton Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 40 Switched to Drifter (Scavenger).
9 44 Suffer from a life-threatening illness.
10 44 Aging Crisis. Owe 30,000 for medical bills.
10 44 Retired at age 44.
10 44 Returned to Believer (Missionary/Humanitarian).
10 46 Newton Finnerty faith is shaken.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 48 Continued as Believer (Missionary/Humanitarian).
11 52 Newton Finnerty faith is shaken.
12 52 Aging Crisis. Owe 40,000 for medical bills.
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