Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Okey McKenzie easily defeat. |
1 |
20 |
Gain Enemy if Okey McKenzie don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Betrayed by a friend. One of Okey McKenzie's Contacts or Allies betrays Okey McKenzie, ending Okey McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
37 |
A mission goes wrong and Okey McKenzie is stranded behind enemy lines. Ejected from the service. |
6 |
37 |
Failed to qualify for Cavalry (Army). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A sudden war destroys Okey McKenzie's trade routes and contacts, forcing Okey McKenzie to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Okey McKenzie refuse to secretly provide religious rites for a dying leader or noble, because they do not share Okey McKenzie's faith. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
Okey McKenzie accepted an offer of inducements to betray Okey McKenzie's faith. Gain 320,000 in cash. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |