Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Given specialist training in vehicles. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
26 |
Established a network of contacts. Gain 3 contacts. |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
30 |
Befriended by a senior agent. |
4 |
33 |
Promoted to Agent (Intelligence) rank 3. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
34 |
Hard times caused by a lack of interstellar trade costs Ora Nelson's job. |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Advanced training in a specialist field. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Ora Nelson's job. |
8 |
42 |
Failed to qualify for Colonist (Citizen). |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Ora Nelson's Contacts or Allies betrays Ora Nelson, ending Ora Nelson's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Failed to qualify for Free Trader (Merchant). |
9 |
44 |
Continued as Drifter (Barbarian). |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
50 |
Ora Nelson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |