Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Win a prestigious prize. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Amnesia. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
Oran Ray is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
36 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Drafted into Star Marine |
8 |
48 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
48 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
51 |
A mission goes wrong; Oran Ray and several others are captured and mistreated by the enemy. Gain Oran Ray's jailer as an Enemy. |