Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Uncover a major conspiracy against Otha Ruiz's employers. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Voluntarily left Corporate Agent |
6 |
38 |
Became a Citizen (Corporate). |
6 |
39 |
Otha Ruiz gain experience in a technical field as a computer operator or surveyor. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Voluntarily left Corporate |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Voluntarily left Merchant Marine |
9 |
50 |
Failed to qualify for Scientist (Scholar). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |