Palmer Shelton  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 54 M 3 (-1) 7 (0) 5 (-1) 7 (0) 4 (-1) 8 (0)375748
Successful in school, Serene
 
Skills
Admin 1
Art (Presentation) 0
Athletics 0
Broker 1
Drive 0
Flyer (Ornithopter) 1
Gun Combat 0
Heavy Weapons 0
Investigate 1
Language (Trokh (Aslan)) 1
Melee (Grapple) 1
Persuade 2
Profession (Sports/Golf) 1
Recon 0
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Merchant Broker Experienced Broker35
Drifter Wanderer 01
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Carole Gardner Ally 1 0 6 1 Ronnin (F/56)
Carole Gardner is in desperate trouble and could use the character’s help.
Hayward Grant Ally 3 0 5 5 Geonee (M/11)
Kathy Jenkins Ally 0 1 2 0 Ronnin (F/52)
Relationship becomes more intense. Contact becomes an ally.
Merle Abberton Contact 2 0 3 0 Ronnin (M/24)
Juliet Arnold Contact 1 0 1 4 Darmine (F/35)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 19 Made lifelong friends. Gain 2 Allies.
1 20 Dropped out of military academy.
2 20 Failed to qualify for Worker (Citizen).
2 20 Submitted to the draft.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Befriended by a senior agent.
3 24 Continued as Agent (Law Enforcement).
3 25 Palmer Shelton went above and beyond the call of duty.
3 28 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 28 Voluntarily left Law Enforcement
4 28 Became a Merchant (Broker).
4 30 Make an unexpected connection outside Palmer Shelton's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Broker) rank 1.
5 32 Continued as Merchant (Broker).
5 33 Make an unexpected connection outside Palmer Shelton's normal circles. Gain a Contact.
5 36 Promoted to Merchant (Broker) rank 2.
6 36 Continued as Merchant (Broker).
7 40 Continued as Merchant (Broker).
7 43 Embroiled in legal trouble.
7 44 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
8 44 Continued as Merchant (Broker).
8 48 Make an unexpected connection outside Palmer Shelton's normal circles. Gain a Contact.
8 48 Forced to muster out.
9 48 Failed to qualify for Explorer (Scout).
9 48 Became a Drifter (Wanderer).
9 51 Palmer Shelton do not know what happened to Palmer Shelton. There is a gap in Palmer Shelton's memory.
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