Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A job goes wrong, forcing Parker Lynch to flee off-planet. |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
Find Ancient Technology. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
24 |
Moved to a new world. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
28 |
Parker Lynch is chosen to represent Parker Lynch's faith in a vid show or other highly public forum. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Someone more charismatic but less devout than Parker Lynch has become Parker Lynch's superior. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Parker Lynch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
38 |
Make an unexpected connection outside Parker Lynch's normal circles. Gain a Contact. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
41 |
Given advanced training in a specialist field |
8 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
44 |
Voluntarily left Free Trader |
9 |
44 |
Failed to qualify for Performer (Entertainer). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
48 |
Parker Lynch foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
48 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
10 |
48 |
Continued as Navy (Line/Crew). |
10 |
52 |
Special assignment or duty on board ship. |