Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Phil Sutton is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A good deal ensures Phil Sutton is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Imperial trade restrictions force Phil Sutton out of business. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Voluntarily left Barbarian |
6 |
38 |
Failed to qualify for Corporate (Citizen). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
41 |
Spend time with an alien race. Gain a contact. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Offered job by a patron. Now owe him a favor. |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
52 |
A notable academic consults with Phil Sutton about a publication or documentary he is working on. Gain a Contact in academia. |