Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Pierre Moody's ship is damaged, and Pierre Moody have to hitch-hike Pierre Moody's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Befriended by a senior agent. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
35 |
Involved in a feud with a rival criminal organization. |
5 |
35 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
35 |
Voluntarily left Law Enforcement |
6 |
35 |
Switched to Scout (Explorer) with previous rank. |
6 |
39 |
Perform an exemplary service for the scouts. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
43 |
Offered job by a patron. Now owe him a favor. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Pierre Moody aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Returned to Drifter (Wanderer). |
10 |
51 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |