Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Advanced training in a specialist field |
3 |
30 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
33 |
A mission goes wrong and Pleas Fleming is stranded behind enemy lines. Ejected from the service. |
5 |
33 |
Failed to qualify for Broker (Merchant). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Vessel participates in a notable military engagement. |
5 |
37 |
Attempt at commissioned failed. |
6 |
37 |
Voluntarily left Engineer/Gunner |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Attempted a risky adventure and was injured. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Voluntarily left Scavenger |
7 |
41 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
43 |
Good fortune |
8 |
45 |
Continued as Noble (Dilettante). |
8 |
49 |
Inherit a gift from a rich relative. |
8 |
49 |
Promoted to Noble (Dilettante) rank 1. |
9 |
49 |
Continued as Noble (Dilettante). |
9 |
53 |
Inherit a gift from a rich relative. |
9 |
53 |
Forced to muster out. |