Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Scout (Surveyor). |
2 |
32 |
Randolph Gordon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Randolph Gordon fail to help. Gain an Enemy. |
2 |
32 |
Randolph Gordon have no idea what happened to Randolph Gordon – they found Randolph Gordon's ship drifting on the fringes of friendly space. |
3 |
32 |
Continued as Scout (Surveyor). |
3 |
34 |
Moved to a new world. |
4 |
36 |
Continued as Scout (Surveyor). |
4 |
40 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
41 |
Randolph Gordon refuse to secretly provide religious rites for a dying leader or noble, because they do not share Randolph Gordon's faith. |
6 |
44 |
Continued as Believer (Mainstream Believer). |
6 |
47 |
Opponents of Randolph Gordon's belief system ambush Randolph Gordon. |
6 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
47 |
Became a Rogue (Thief). |
7 |
51 |
Involved in the planning of an impressive heist. |
7 |
51 |
Promoted to Rogue (Thief) rank 1. |