Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Reinhold Lobb come into conflict with a splinter group Reinhold Lobb's own religion which maintains Reinhold Lobb's version is the wrong one. Gain 2 Rivals. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Reinhold Lobb Reinhold Lobb's job. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Reinhold Lobb's Contacts or Allies betrays Reinhold Lobb, ending Reinhold Lobb's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Colonist (Citizen). |
6 |
33 |
Continued as Drifter (Wanderer). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
38 |
Contact with Government. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |