Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Corporate (Citizen). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Army (Army Support) with the new title Private. |
2 |
28 |
Assigned to a planet with a hostile or wild environment. |
3 |
29 |
Voluntarily left Army Support |
3 |
29 |
Became a Drifter (Wanderer). |
3 |
33 |
Attempted a risky adventure and was sent to prison. |
4 |
33 |
Became a Prisoner (Thug). |
4 |
35 |
Hire a new lawyer. |
5 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
40 |
Parole hearing. |
5 |
41 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
41 |
Paroled from prison. |
6 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
45 |
Richmond Mathew secretly provide religious rites for a dying leader or noble, although they do not share Richmond Mathew's faith. Gain an Ally in the family and a Rival who disagrees with Richmond Mathew's choice. |
6 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
45 |
Continued as Believer (Mainstream Believer). |
7 |
48 |
Richmond Mathew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
48 |
Switched to Drifter (Barbarian). |
8 |
49 |
Contact with Government. |
8 |
52 |
Forced to muster out. |