Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Riley McRae into bankruptcy. Riley McRae salvages what Riley McRae can. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
29 |
Riley McRae is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
29 |
Switched to Agent (Corporate Agent). |
4 |
33 |
Advanced training in a specialist field. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Uncover a major conspiracy against Riley McRae's employers. |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Established a network of contacts. Gain 1 contacts. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Failed to qualify for Artist (Entertainer). |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Betrayed by a friend. One of Riley McRae's Contacts or Allies betrays Riley McRae, ending Riley McRae's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Failed to qualify for Broker (Merchant). |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |