Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
21 |
Roberto Ornery do not know what happened to Roberto Ornery. There is a gap in Roberto Ornery's memory. |
3 |
21 |
Failed to qualify for Line/Crew (Navy). |
3 |
21 |
Returned to Drifter (Wanderer). |
3 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Roberto Ornery do not know what happened to Roberto Ornery. There is a gap in Roberto Ornery's memory. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Roberto Ornery's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Given advanced training in a specialist field |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Roberto Ornery's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |