Retired Corporal Roberto Phillips  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 54 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 1 (-2)2 (-2)111371
Radical, Frantic, Egotistic
 
Skills
Astrogation 0
Carouse 1
Diplomat 0
Drive (Mole) 1
Drive (Walker) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 0
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Barbarian 02
Believer Mainstream Believer Lay Person04
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Garrett Guillan Ally 2 0 1 2 Dynchia (M/46)
Garrett Guillan belongs to an unusual cultural or religious group.
Rebecca Peaton Enemy 0 3 5 1 Kedepu (F/47)
An incident occured.
Rebecca Peaton has life-changing event that creates new responsibilities.
Hulda Fullmore Contact 3 1 4 1 Luriani (F/10)
Hulda Fullmore has had an unexpected run of good fortune lately.
Ines Stanley Enemy 4 5 3 0 Dynchia (F/22)
reconciliation.
Ford Clements Enemy 0 0 0 2 Dynchia (M/68)
Adelle Cochran Ally 3 0 2 3 Yilean (F/76)
Adelle Cochran is in prison or otherwise trapped somewhere.
Nellie Fabble Rival 1 3 1 0 Dynchia (F/36)
Nellie Fabble is missing under suspicious circumstances.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Suffered a deep tragedy.
1 22 Dropped out of the psionic community.
2 22 Failed to qualify for Merchant Marine (Merchant).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 A new romantic starts. Gain an Ally.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 27 Life ruined by a criminal gang. Gain the gang as an Enemy
4 27 Became a Scout (Surveyor).
4 28 Roberto Phillips's ship is damaged, and Roberto Phillips have to hitch-hike Roberto Phillips's way back across the stars to the nearest scout base.
4 28 Gain 1 Contacts. Gain 2 Enemies.
5 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 30 Roberto Phillips retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 32 Forced to muster out.
6 32 Became a Drifter (Barbarian).
6 33 Roberto Phillips do not know what happened to Roberto Phillips. There is a gap in Roberto Phillips's memory.
7 33 Returned to Believer (Missionary/Humanitarian).
7 34 Opponents of Roberto Phillips's belief system ambush Roberto Phillips.
7 34 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 34 Returned to Drifter (Barbarian).
8 35 Lightly injured, no permanent damage. Fully recovered.
9 35 Aging Crisis. Owe 30,000 for medical bills.
9 35 Retired at age 35.
9 35 Switched to Believer (Mainstream Believer) with the new title Lay Person.
9 39 Roberto Phillips retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 39 Aging Crisis. Owe 10,000 for medical bills.
10 39 Continued as Believer (Mainstream Believer).
10 42 Roberto Phillips secretly provide religious rites for a dying leader or noble, although they do not share Roberto Phillips's faith. Gain an Ally in the family and a Rival who disagrees with Roberto Phillips's choice.
11 43 Aging Crisis. Owe 60,000 for medical bills.
11 43 Continued as Believer (Mainstream Believer).
11 45 Roberto Phillips is sent to a new community or parish to preach The Word among the poor.
12 47 Aging Crisis. Owe 30,000 for medical bills.
12 47 Continued as Believer (Mainstream Believer).
12 48 A notable academic consults with Roberto Phillips about a publication or documentary he is working on. Gain a Contact in academia.
12 51 Forced to muster out.
13 51 Aging Crisis. Owe 40,000 for medical bills.
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