Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
When dealing with an alien race, Rogers Hislop have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
Perform an exemplary service for the scouts. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Rogers Hislop's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rogers Hislop fail to help. Gain an Enemy. |
7 |
42 |
Rogers Hislop's ship is damaged, and Rogers Hislop have to hitch-hike Rogers Hislop's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 1 Contacts. Gain 1 Enemies. |
7 |
43 |
Promoted to Scout (Courier) rank 2. |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Spend several years jumping from world to world in Rogers Hislop's scout ship. |
9 |
47 |
Continued as Scout (Courier). |
9 |
48 |
Spend several years jumping from world to world in Rogers Hislop's scout ship. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |