Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Enforcer (Rogue). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Ron Desmond's Contacts or Allies betrays Ron Desmond, ending Ron Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
27 |
Drafted into Law Enforcement |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Rewarded for a successful mission. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Accused of a crime |
6 |
38 |
Became a Prisoner (Inmate). |
6 |
41 |
The warden takes an interest in Ron Desmond's case. |
6 |
42 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Ron Desmond refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ron Desmond's faith. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Ron Desmond aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |