Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Worker (Citizen). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
30 |
Betrayed by a friend. One of Ross Ede's Contacts or Allies betrays Ross Ede, ending Ross Ede's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Became a Scout (Surveyor). |
3 |
33 |
Ross Ede's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ross Ede fail to help. Gain an Enemy. |
3 |
33 |
Injured. |
4 |
34 |
Continued as Scout (Surveyor). |
4 |
35 |
Ross Ede spend a great deal of time on the fringes of Charted Space. |
4 |
35 |
Gain a contact in an alien race. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
40 |
Ross Ede refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ross Ede's faith. |
6 |
42 |
Continued as Believer (Missionary/Humanitarian). |
6 |
46 |
Ross Ede is sent to a new community or parish to preach The Word among the poor. |
6 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
46 |
Continued as Believer (Missionary/Humanitarian). |
7 |
47 |
Ross Ede aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
47 |
Switched to Drifter (Barbarian). |
8 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
49 |
Returned to Believer (Missionary/Humanitarian). |
9 |
52 |
Ross Ede is chosen to represent Ross Ede's faith in a vid show or other highly public forum. |
9 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |