Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Roy Oliver far from home. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies that Roy Oliver easily defeat. |
3 |
26 |
Gain Enemy if Roy Oliver don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Roy Oliver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Advanced training in a specialist field. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
38 |
Roy Oliver do not know what happened to Roy Oliver. There is a gap in Roy Oliver's memory. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Roy Oliver's Contacts or Allies betrays Roy Oliver, ending Roy Oliver's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Opponents of Roy Oliver's belief system ambush Roy Oliver. |
8 |
43 |
Nearly killed. Owe 25,000 for medical bills. |
9 |
43 |
Returned to Drifter (Wanderer). |
9 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
49 |
Find Ancient Technology. |
10 |
51 |
Promoted to Drifter (Wanderer) rank 3. |